søndag den 23. maj 2010

Dungeon Quest


This is an illustration I did for Fantasy Flight Games. It is a classic dungeon crawl game, so the illustration had to be classic too. I really enjoyed doing this illustration. They gave me almost free hands and i came up with the idea of a wizard repelling the breath of a dragon. In the first sketches there was a figther too fleeing while the wizard was holding back the dragons fire, but the game was design to be played against each-other, not together, so I had to cut the figther.

In the game the wizard is wearing a half mask covering the left side of his face.

onsdag den 7. april 2010

Ravenloft Boardgame

I was very happy to get this assignment. The painting is for a Boardgame set in the world of Ravenloft, called Castle Ravenloft.
I already knew all about the original roleplaying game and was very familiar with the cover illustration from back then. My job was to do a more modern version, while still being true to the original mood.
I have attached a version showing a lot of the referanches I used during the process.
In the end I did not pose for the Count myself, but made the pose up from my head, since the photo I took had me looking completely like an idiot - as I am sure you can tell.


torsdag den 25. marts 2010

Prey´s Vengeance


Here is a brand new magiccard illustration. It is one of 2 cards featuring the same 2 monsters. I think the light burning out the outline of the treetops are a nice touch. Also I played with the effect of warm light bouncing from the ground up on the tail and legs of the Baloth.


This is one of the paintings where I did not change anything from thumb to final painting. As a afterthought I see now that the yellow beast looks to much like a giant evil teletubby. Sadly it is one of my own designs. See what happens when you let me do something by myself! Gotta stop watching television with my kids.


tirsdag den 26. januar 2010

Balor and friends

This is a cover for a Dungeons and Dragon Book. I was going to portrait a bunch of different demons having Balor as the leader of the pack. As you can see from the forst sketch his horns and face has undergone a lot of changes. Also the sketch shows how searching I am in this stage. I need a lot of trying lines to shape the form. I am not one of those who sees it in his mind first and then more or less print it out on paper ( Would be cheaper I guess ).
The colors are some of the brigthest I have ever used and the contrast almost hurt my eyes when I first started blocking in the colors. Paul Bonner, with whom I share a studio, walked by and exclaimed: "Oh my God", when he saw my first couple of layers. I do not think he meant it in a good way so turned it down a notch.





































fredag den 8. januar 2010

Sea of Blood




This is a cover I did for Fantasy Flight Games. I did a million or at least 40 thumbs trying different angles and setups before settling into this version.

The irony of it is that the final thumb that I liked took less than 10 minutes, where as the rest of them had me sketching and sketching for days. I try to convince myself that they are necessary and lead up to tha final good one. But boy do I wish I could just skip all the ugly ones and get right to the gold in one shot.

When I have sketched the details and all onto the board I ink the whole thing and greytone it in black acrylic, thereby establishing the values of the painting. the greytone painting is scanned and i print out a couple of copies to do colorroughs on.

The painting process is a fast process. I used only three days on this and the whole of one day was spend only on the barbarian. Him being the focal point and hero.

This is one of the paintings I will send in to Spectrum and I cross my fingers that it will get through.

søndag den 3. januar 2010

Borderland Ranger




This here is one of my magic illustrations that went through a lot before turning into the version that was printed. I submitted a sketch as you can see here. It had all the dynamic and action that the artdirector was asking for. He told me it should look like an ”Aragorn of Magic the Gathering”, and I kind of aimed at that, just made him a little younger.

Somewhere in the painting process he turned into an Erold Flynn/Selda-pancy in a superhero-like costume. Jeremy – the artdirector – was not going for it. Not at all. So I tried to change it digitally and failed, like all the other times when I try to do major changes on the computer. In the end I reasoned myself into painting on top of Erold Flynn and kind came up with this more muddy leather weatherworn costume, thinking I got nothing to loose. To those who work digitally it might not be a big deal, but I tell you, there is nothing cool about me when painting on top of another painting. I have no Idea if I am messing thi sup for good or actually doing something nice...not in the first half an hour that is. Painting this way is slow. The correction took me the same amount of time as the whole first painting did.

The face got a redo and well...in the end I do not think any of the first ranger was left intact. Except for the strap on the shoulder pjece.

onsdag den 28. oktober 2009

Armored Ascension


This is one more of my illustrations for Magic the Gathering 2010. The fist sketch I did was kind of ok but even when it got approved I still felt it I could do better. To me it was seen too much from the side, the knight was too relaxed and even a little goofy. So I tried to pump up the action. It resulted in the next sketch that i really felt had all the first one lacked. Jeremy agreed and I painted the illustration. I have seen so many digital artist using the burn tool to make it look like a light source is burning away at the edge of things and I wanted to do the same but with paint. I am not sure the result is all I aimed for. Next time I will do the effect first in computer on a color study and then copy it directly in acrylic.

Damn; I like the sketch better than the final. The horse should have been white.